CodeBox Games

codebox games logo

Country: Nigeria

Founded: 2024

Team Size: 8+

Platforms: PC

Status: Active

Website: https://codeboxgames.com/

Overview

CodeBox Games is a Nigerian independent game studio focused on creating culturally authentic games inspired by African stories, traditions and mythology. The studio was established by self-taught 3D artist and developer Prosper Moses after years of experience in animation and creative production.

CodeBox Games is currently developing its debut title with a lean team structure that combines full-time, freelance and contract contributors. The project is largely self-funded, reflecting the financial realities faced by many early-stage studios in the region, while the studio continues to explore partnerships and publishing opportunities to scale production and reach global audiences.

Games


Intelligence

CodeBox Games is building a culturally anchored PC title from Nigeria using a self-funded development model, positioning Hell Bleeds as both a flagship IP and a proof-of-capability project for future partnerships and publishing relationships.

The studio’s trajectory reflects a common but important pattern across emerging African developers: founder-led investment, lean team structures, and a deliberate focus on global PC distribution through platforms like Steam rather than local-first market entry.

Funding & Backing

  • Self-funded development
  • Capital stage: Founder-funded / Pre-seed
  • Primary funding source: Personal investment from founder
  • External capital: Not yet secured
  • Funding outlook: Actively exploring partnerships, grants and publisher relationships

Strategic Model

  • Platform direction: PC-first for debut title, with potential multi-platform expansion
  • Core genres: Action-adventure, dark fantasy, narrative-driven experiences
  • Monetisation approach: Premium PC release with long-term IP expansion potential
  • Geographic focus: Nigeria-based development targeting global PC audiences
  • Positioning: Founder-led IP builder focused on culturally authentic storytelling

Active & Upcoming Projects

  • Hell Bleeds (PC, in production)
  • Untitled future IP concepts (early exploration stage)

Performance Signals

  • Development of Hell Bleeds began in late 2024
  • Act 1 production milestone targeted before July 2027
  • Global audience positioning from day one rather than a local-first launch strategy
  • Use of Unreal Engine 5 and Blender pipeline to support cinematic storytelling and high-fidelity visuals
  • Hell Bleeds won the Lagos Games Week 2026 Pitch Stage, earning CodeBox Games an all-expenses-paid trip to Gamescom 2026

Operational Notes

  • Lean production structure combining full-time, freelance and contract contributors
  • Founder background in animation and production leadership across international studios
  • Resource allocation is heavily concentrated on a single flagship project
  • Development continuity is dependent on founder capital and future external support

Key Person

  • Prosper Moses - Founder

Accepting introduction requests: Yes

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Last verified - August 2026