Nimble Fox Games
Country: Saudi Arabia
Founded: 2025
Team Size: 2-10
Platforms: Mobile
Status: Active
Website: https://www.nimblefox.games/
Overview
Nimble Fox Games is a bootstrapped Saudi indie studio running a high-velocity development model: one new game every three weeks. The approach is deliberately experimental. Rather than betting on a single title, the studio treats its pipeline as a funnel, releasing rapidly, reading the data, and doubling down on what performs.
In 2026, the team plans to test more than 20 games while keeping one or two. By 2027, the target is 60-plus experiments and at least one scaled hit. The studio works across puzzle, simulation, and hybrid-casual genres, with every decision anchored in player data and performance metrics rather than instinct. They recently raised $300,000 funding via the Exel by Merak accelerator.
Games
- Ant Trails: Puzzle Escape
- Shelf Sort: Warehouse Puzzle
- Topic Sort Solitaire
- Sort and Sell: Color Puzzle
- Cannon Escape: Pixel Blast
- Screw N Pack
- Connect and Blast
- Color Bus Jam
- Judge 'Em All: Logic Puzzle
Intelligence
Nimble Fox Games is building a hybrid-casual pipeline engineered for speed, capital efficiency, and disciplined kill decisions rather than betting on a single hit title.
The studio is releasing one new game every three weeks, with a 2026 target of 20 vertical slices and one or two keeper candidates that can justify deeper investment heading into 2027.
Funding & Backing
- Exel by Merak Cohort 2 Graduate
- Funding Secured: $300,000
- Programme Value: Part of Merak's $80m accelerator programme
- Capital stage: Seed/Accelerator-backed
Strategic Model
- Platform direction: Android-first for early testing, with iOS as a follow-up for titles that prove strong market signal
- Core genres: Hybrid-casual mobile
- Monetisation approach: User acquisition-led testing model with monetisation readiness layered in once core retention signals are confirmed
- Geographic focus: Riyadh-based operations targeting global hybrid-casual market
- Positioning: Repeatable hybrid-casual pipeline studio
Active & Upcoming Projects
- Judge 'Em All (live on Google Play)
- Color Bus Jam (live on Google Play)
- Multiple unannounced hybrid-casual titles in active pipeline
- 20-game vertical slice pipeline targeted for end of 2026
- 18-game first phase funded by current Exel capital
Performance Signals
- Multiple playable titles live on Google Play and ready for testing
- Early KPI gates in place across CPI, Day 0 playtime, and Day 1 retention
- Staggered five-week production cycle delivering a three-week release cadence
- Studio relocation to Saudi Arabia completed under Exel programme
Key Person
- Qasim Ali - Founder
Accepting introduction requests: TBC