Limeless Studio ships 10 games in ten months under rapid release model

The approach has produced over 12,000 organic wishlists across its catalog

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Limeless Studio ships 10 games in ten months under rapid release model

Riyadh-based Limeless Studio has shipped 10 games since September 2025, betting on a rapid release model instead of pouring years into a single large-scale title.

The studio said the shift was meant to solve three problems common to indie developers: long feedback loops, unstable cash flow and slow community growth.

The approach has produced 12,000+ organic wishlists across its catalog and an 80% positive review rating.

Community traction

Limeless said its games have generated 1,144 player-created videos with 14 million+ views, 500,000+ likes and a combined audience reach of 180 million.

Streamers including CaseOh (10.6 million subscribers), JuegaGerman (56.1 million), Arab Games Network (26.2 million), Windah Basudara (20 million) and TheBrainDit (8.3 million) have all featured the studio's titles.

Limeless is backed by Exel by Merak, the Saudi gaming accelerator, and has built its catalog around short, atmospheric horror titles including SlappingRot, Graveyard, My Peephole and After Closure.

Limeless Studio is listed in the IsaKaba Studios Directory.